65,486
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65,486
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NOTE: THIS IS AN ALPHA VERSION THERE MAY BE BUGS
Sollumz - Blender plugin to import/export Codewalker XML files
This plugin will allow you to import, edit, and export YDR.XML, YDD.XML, and YBN.XML files exported by Codewalker. If you have questions or want to contribute,
please join our discord server: https://discord.gg/RFE7fkakG3
Requirements
---------------
- Blender - https://www.blender.org/download/
- Codewalker - https://www.gta5-mods.com/tools/codewalker-gtav-interactive-3d-map (YOU WILL HAVE TO JOIN THE DISCORD SERVER AND DOWNLOAD THE LASTEST DEV RELEASE)
Features
---------------
- Import/Export YDR.XML
- Import/Export YDD.XML
- Import/Export YBN.XML
Installing
---------------
1. Open Blender
2. Open Edit > Preferences > Add-ons > Install from zip (top right corner)
3. Select sollumz.zip included in this download
4. Enable the addon "Import-Export: Sollumz"
Getting Started
---------------
- For a beginner's guide, you can view our wiki at: https://github.com/Skylumz/Sollumz/wiki
Updates
---------------
Version 1.0.A
- Intial release
Version 1.1.A
- YDD Import/Exporting Fixed
- Restructued Enum Code
- Placed Light Properties in the correct place
- Fixed bug where objects with multiple materials were being reordered
- Fixed bug where collision material properties were being linked
Credits
---------------
- Dexyfex
- Colton
- Loyalist
- All testers
Sollumz - Blender plugin to import/export Codewalker XML files
This plugin will allow you to import, edit, and export YDR.XML, YDD.XML, and YBN.XML files exported by Codewalker. If you have questions or want to contribute,
please join our discord server: https://discord.gg/RFE7fkakG3
Requirements
---------------
- Blender - https://www.blender.org/download/
- Codewalker - https://www.gta5-mods.com/tools/codewalker-gtav-interactive-3d-map (YOU WILL HAVE TO JOIN THE DISCORD SERVER AND DOWNLOAD THE LASTEST DEV RELEASE)
Features
---------------
- Import/Export YDR.XML
- Import/Export YDD.XML
- Import/Export YBN.XML
Installing
---------------
1. Open Blender
2. Open Edit > Preferences > Add-ons > Install from zip (top right corner)
3. Select sollumz.zip included in this download
4. Enable the addon "Import-Export: Sollumz"
Getting Started
---------------
- For a beginner's guide, you can view our wiki at: https://github.com/Skylumz/Sollumz/wiki
Updates
---------------
Version 1.0.A
- Intial release
Version 1.1.A
- YDD Import/Exporting Fixed
- Restructued Enum Code
- Placed Light Properties in the correct place
- Fixed bug where objects with multiple materials were being reordered
- Fixed bug where collision material properties were being linked
Credits
---------------
- Dexyfex
- Colton
- Loyalist
- All testers
First Uploaded: November 16, 2021
Last Updated: November 28, 2023
Last Downloaded: 15 minutes ago
73 Comments
More mods by skylumz:
NOTE: THIS IS AN ALPHA VERSION THERE MAY BE BUGS
Sollumz - Blender plugin to import/export Codewalker XML files
This plugin will allow you to import, edit, and export YDR.XML, YDD.XML, and YBN.XML files exported by Codewalker. If you have questions or want to contribute,
please join our discord server: https://discord.gg/RFE7fkakG3
Requirements
---------------
- Blender - https://www.blender.org/download/
- Codewalker - https://www.gta5-mods.com/tools/codewalker-gtav-interactive-3d-map (YOU WILL HAVE TO JOIN THE DISCORD SERVER AND DOWNLOAD THE LASTEST DEV RELEASE)
Features
---------------
- Import/Export YDR.XML
- Import/Export YDD.XML
- Import/Export YBN.XML
Installing
---------------
1. Open Blender
2. Open Edit > Preferences > Add-ons > Install from zip (top right corner)
3. Select sollumz.zip included in this download
4. Enable the addon "Import-Export: Sollumz"
Getting Started
---------------
- For a beginner's guide, you can view our wiki at: https://github.com/Skylumz/Sollumz/wiki
Updates
---------------
Version 1.0.A
- Intial release
Version 1.1.A
- YDD Import/Exporting Fixed
- Restructued Enum Code
- Placed Light Properties in the correct place
- Fixed bug where objects with multiple materials were being reordered
- Fixed bug where collision material properties were being linked
Credits
---------------
- Dexyfex
- Colton
- Loyalist
- All testers
Sollumz - Blender plugin to import/export Codewalker XML files
This plugin will allow you to import, edit, and export YDR.XML, YDD.XML, and YBN.XML files exported by Codewalker. If you have questions or want to contribute,
please join our discord server: https://discord.gg/RFE7fkakG3
Requirements
---------------
- Blender - https://www.blender.org/download/
- Codewalker - https://www.gta5-mods.com/tools/codewalker-gtav-interactive-3d-map (YOU WILL HAVE TO JOIN THE DISCORD SERVER AND DOWNLOAD THE LASTEST DEV RELEASE)
Features
---------------
- Import/Export YDR.XML
- Import/Export YDD.XML
- Import/Export YBN.XML
Installing
---------------
1. Open Blender
2. Open Edit > Preferences > Add-ons > Install from zip (top right corner)
3. Select sollumz.zip included in this download
4. Enable the addon "Import-Export: Sollumz"
Getting Started
---------------
- For a beginner's guide, you can view our wiki at: https://github.com/Skylumz/Sollumz/wiki
Updates
---------------
Version 1.0.A
- Intial release
Version 1.1.A
- YDD Import/Exporting Fixed
- Restructued Enum Code
- Placed Light Properties in the correct place
- Fixed bug where objects with multiple materials were being reordered
- Fixed bug where collision material properties were being linked
Credits
---------------
- Dexyfex
- Colton
- Loyalist
- All testers
First Uploaded: November 16, 2021
Last Updated: November 28, 2023
Last Downloaded: 15 minutes ago
Moderator update:
The download link now redirects to the GitHub releases page for the latest version.
Hi, can somebody please help me on how to make MLOs with this as it looks like a promising program and I am not sure how to use it. I have looked online and on youtube but I can`t find a tutorial or anything like that on how to make an MLO. If someone has found one or has the know how to make one it would be much appreciated. Thankyou very much! Happy Christmas!!!
Im confused with that part of the description: "This plugin will allow you to import, edit, and export YDR.XML, YDD.XML, and YBN.XML files exported by Codewalker."
Codewalker cannot export .ybn to xml. The control is grayed out.
Blender on the other hand could open a ybn.xml file. Where exactly can i create ybn.xml?
If its not codewalker, what other program does it?
@officer278 You could search the name on the Addon on Google, then you get a Github page and on that page there's a wiki on how to use with step by step tutorials on how to do this.
Could this be used to make interiors for gta?
I'm new and i'm wondering which version supports blender 2.79 or under?
Boa ferramenta.
i ve got a problem, when i import ybn collisions it gives me a error and i can t import them
i cant export the ydd file from blender .. whats wrong ? .. :(
can someone help me? all i wanna do is changing rockstars mp male/female clothing items. importing/exporting works and in openIV the item shows up correctly but ingame the clothing model is invisible. anyone know what i am doing wrong? i probably miss something before i export the file
@skylumz 'Discord Version?'
@IlMentore72 do u export correct weight and see that the exported weight is wrong too ?
Whenever I import a ydd file into Codewalker from Blender it looks fine, but then when I try to open the same file in OpenIV the geometry is stretched out and broken. Also if I try to select the model in-game it crashes. Anyone know how to fix this?
I've been looking at this and it should auto load the textures. But neither .dds or .png files in a seperate folder seem to do the trick. Also the "Find missing files" option doesn't seem to do it either. Only relinking the textures in the shaders tab works, but I have about 100 files so dont want to do this over and over
Heard something about putting them in a plugin folder but unaware. Sollumz wiki doesn't give me a solution either.
This plugin is a major part of the new GTA Modding age to me
thanks......
Don't download this plugin from this website, it is outdated and has many bugs. Go to their Github to download the latest version.
I am always getting erros when exporting. This has been going on for days and it is quite frustrating me.
i have a problem i create the files (for example text 3d) when insert in the codewalker i look this but not in game .
You can help me ?
Thanks
updates are always good